Showing posts with label Chaos. Show all posts
Showing posts with label Chaos. Show all posts
Wednesday, April 21, 2010
Slaughter in Space II batreps!
I brought what I thought was a harder list than what I normally play. Why I say what I thought was harder I will go into at my next post.
My List:
HQ
Demon Prince w/MoT, Wings, Doombolt, Warptime
Demon Prince w/MoS, Wings, Lash
Greater Demon
Troops
7 Thousand Sons Marines
1 Aspiring Sorcerer w/Winds of Chaos
Rhino
9 Chaos Space Marines w/Lascannon, Plasma Gun
1 Aspiring Champion w/Powerfist
Rhino
9 Chaos Space Marines w/Lascannon, Plasma Gun
1 Aspiring Champion
8 Lesser Demons
Heavy Support
3 Obliterators
3 Obliterators
3 Obliterators
More about my list later
Game #1 vs Shep's Mech Guard
His army:
Mech Guard
Mission: 3 Objective evenly placed between the deployment zones
Deployment: 12" in from the table corners with Dawn of War style w/HQ and 2 Troops start on the board.
He starts with a Chimera and it's squad on the board and I start with my 2 troops and a DP.
Turn #1 his Chimera lights up one of my CSM squad that was going to go after the left objective and it dies when he fires his whole army at it.
My turn, darkness! I am not use to using searchlights, and I need to remember to start on the board with a rhino so I can use their searchlight.
Well, time for plan B. Now that holding the objective on the left is off of the table I am going to hold the right objective, and fight it out over the center objective.
We spend the rest of the game trading shots and moving forward.
Turn #5 he rushes the center objective with 3 chimeras. I counter with 3 monstrous creatures and a Thousand Sons squad. I end up killing one chimera.
The game ends on turn #5 in a draw. Not much either one of us could do to get the primary. Maybe if the game went to turn #7 my DPs could have killed everything, or his meltas could have killed my DPs, but otherwise it was going to be a tie.
Game #2 vs. Dash of Pepper's Dark Eldar
HQ
Leilith Hexperax
8 Wytches
Elite
5 Warriors w/Dark Lance
Raider w/Dark Lance
5 Warriors w/Dark Lance
Raider w/Dark Lance
5 Warriors w/Dark Lance
Raider w/Dark Lance
Troops
4 Wytch Elves
1 Succubus w/Agonizer
Raider w/Dark Lance
4 Wytch Elves
1 Succubus w/Agonizer
Raider w/Dark Lance
4 Wytch Elves
1 Succubus w/Agonizer
Raider w/Dark Lance
4 Wytch Elves
1 Succubus w/Agonizer
Raider w/Dark Lance
4 Wytch Elves
1 Succubus w/Agonizer
Raider w/Dark Lance
4 Wytch Elves
1 Succubus w/Agonizer
Raider w/Dark Lance
Heavy Support
Ravager
Ravager
Ravager
Mission: Whoever has the most kill points alive at the end of the game (dedicated transports do not count).
Ok, let me get this straight…I need to kill 5 units that are hiding in raiders and not lose any units to 13 Dark Lances and 9 Plasma Cannons? Um yeah.
What Dash could have done is just fly around in circles, and I would not have been able to kill enough to win this missions.
The game
I am sure he will write more about it, but he made a huge mistake that made it a game. He could have stayed back and shot me off of the board, but he played aggressive and assaulted me with his wytch elves. Normally wytch elves do a number on marines, and they were doing a good job with mine. He assaulted both of my CSM squads with 2 wytch squads each.
What this did was allow himself to be exposed to assault where I can kill the units I need to kill. The weakness of wytches is monstrous creatures. They halve your WS unless you have strength 6, and they take off the extra attack for 2 CCW. Demon Princes have strength 6, and all of their attacks are base attacks, and wytches can't hurt them with their puny strength of 3.
So just when I was assaulting them I pulled a bone head mistake. Now I have never played with lesser demons, and I will go on the record as saying that I will never use them again. So I assaulted the wytches with my DPs and my lesser demons, and the Wytches butchered my lesser demons and that cause a ton of fearless saves on my Demon Prince and my Greater Demon, and that almost killed them. I killed the wytches in the next round, but I was so crippled that they were easy pickings for Dark Lances.
I was tabled on round 4 or 5 and that was all she wrote. I ended up shooting down Leliths raider and in hindsight I should not have. I can kill her and pick up the secondary mission objective and that should have been my priority since there was no chance that I was going to the primary mission objective and I should have just tried to end the round trying with what points I could get.
Game #3 vs. Blood Angels
Mission: You had 2 objectives, and your opponent had 2 objectives and you were trying to keep yours, and destroy your opponent's by being within 3" at the end of the round.
This game is easy to describe. Mepheston came down one side and my Demon Prince came up the other and they both wiped out half of their opponents army. I had a chance to kill Mephiston when my aspiring sorcerer hit him with 2 attacks and was looking to end his life with a force weapon, but I could not roll a 6 to wound.
We both killed one of our opponent's objectives for a tie.
Game #4 vs Blood Angels
Mission: You get 3 points for each force category you destroy of your opponents. (Elite, troops, fast attack, heavy support)
Since I do not have any elites or fast attack my opponent starts out with 6 points.
He has Astorath and a lot of troops. He rolled and all of them got furious charge and fearlessness.
He started by running at me. I started by running at him since I think I can take him.
We end of in a big fight in the middle of the table. It was a good fight since CSMs have more attacks than his tac squads, but he has FNP. The problem was that the Demon Princes don't care about all of the Feel No Pain, and started butchering them.
At the end of the game I wiped him and he saw the writing on the wall so he jumped his last tac squad with a sanguinary high priest into a rhino and drove across the table to hide with an attack bike that I rolled a 1 to wound with a lascannon and it lived.
So he had an elite with the SHP, a troop with the tac squad and a fast attack with the attack bike. I had lost the greater demon to the Death Company.
I nearly tabled him and it was a tie.
Game #5 vs Foot Eldar
How dare someone try to beat with my specialty!!!!
Mission: Kill points.
I nearly table him and I win the game.
The secondary objective was to get 2 points for each table quarter you hold, and I only had 2 troops left so I only got 4 points. The only ones who got max points where IG who have a ton of scoring units.
Monday, April 12, 2010
1750 Point Tournament last weekend
So I played in my FLGS's 1750 point RTT tournament this last weekend. I needed the tune up for the Slaughter in Space Tournament next weekend, so I took a pared down list of what I will be bringing. I think that is one of my problems is that I jump around from list to list and don't play for a long time and I get a little rusty. I need to hone my lists and my tactics by playing more frequently.
My List:
HQ
Demon Prince w/MoT, Warptime, Winds of Chaos, Wings
Demon Prince w/MoS, Lash, Wings
Troops
5 Thousand Sons Marines
1 Aspiring Sorcerer w/Winds of Chaos
Rhino w/Combi Flamer
9 Chaos Space Marines w/Lascannon, Plasma Gun
1 Aspiring Champion
Rhino
9 Chaos Space Marines w/Lascannon, Plasma Gun
1 Aspiring Champion w/Power Fist
Heavy Support
3 Obliterators
3 Obliterators
3 Obliterators
No comp so I can bring what I wanted.
Game #1 vs. Word Bearers in Command and Control/Table Quarters
I know everyone hates KP missions but I hate this mission. I find it nearly impossible not to tie.
I played against Lash Sorcerer, 4 CSM in Rhinos, Land Raider w/Berserkers, and 2 Predators w/AC, HB
Turn #1
He went first and bum rushed me with his whole army.
I started shooting and not much going on. I had one rhino off to the side and I drove it around his rhino wall.
Turn #2
Next turn he drove at me again.
In my turn I unload and immobilize all of the front rhinos. I also had 3 oblits within 12" for Multi-melta shots on his Land Raider and I rolled a 2, 2, and a 1 to hit!!! Nooooo!
Turn #3
A pred kills my Rhino that was making the dash to his unprotected objective. His berserkers' w/Sorcerer kills my oblits that took the shots at the Land Raider.
My flanking rhino squad kills a pred with their powerfist. I get ready to lash the berserkers into WoC and assault range for the 2 Demon Princes, but I roll an 11 on the psychic test and fail to get Lash off, and they are out of charge range. I immobilize some more rhinos that were trying to drive around the others that were broken down.
Turn #4
He shoots up my Demon Princes and assaults my MoT DP with his berserkers. He kills a lot, but they bring him down. His CSM are now trying to run to my objective.
On my turn my other DP goes after a CSM squad and starts to butcher them. I start to run to his objective with the flanking CSM squad. My oblits are shredding CSMs.
Turn #5
He splits his Sorcerer and his berserkers and the sorcerer joins another CSM squad and Lashes my CSM squad out of their building, and he charges them and they end up getting in a big assault that is not going well for me. The berserkers charge my DP that is fighting a CSM squad and the DP kills the Berserkers before they get to swing (I like MoS even without lash) and the CSM break and get run down. He realizes that I have a squad that is headed to his unprotected objective so he shoots his immobilized Predator and Land Raider that them, and a squad that was in the rear gets out of their immobilized rhino and shoots them too.
In my turn my DP goes after the squad that is after my CSM squad that is running to his objective. I should have lashed them but I was on my last wound and I was worried about a PotW, and I thought that my assault would bring them 6" back anyways. My DP killed a lot of them, but they did his last wound and headed back toward my CSM again. In the big battle for my objective his Sorcerer and CSM were doing a number on my CSM so I tried to throw a couple of Oblit squads at them, but I rolled bad for S&P and could only get one unit in the fight, and I lost 2 of them to a powerfist. If the game ends now, I have my Thousand Sons on the objective and I win…but it does not end.
Turn #6
He shoots up my CSM that are almost on his objective and I can't make any saves. On his turn his sorcerer and his CSM win the combat with my CSM and oblit, but they look like they have been in a fight.
On my turn what is left of my CSM run on to his objective. My Thousand Sons get into the action, and quickly dispatch his Sorcerer and the 3 CSM that he had with him. If the game ends here I win with 2 objectives…but it does not.
Turn #7
He does not have much left, and he shoots my CSM on his objective and then assault and kills the one guy that was standing there after his shooting, and my Thousand Sons hold the other objective.
Tie game….grrrr!!!! If the game could have only ended!!!
Game #2 vs. Vulcan Salamanders in Command and Control/Table Quarters
Same stupid mission!!!
I will sum it up by saying that he had his 5-man squads with the heavy weapons in the back, and charged at me with the 5 man squads with the special weapons in rhinos/razorbacks. I killed the things headed to my objective without much of a sweat, and I had my Thousand Sons go after his objective just for kicks, but there was no way that he was going to get my objective, and there was no way I was going to get his, so we tied. Maybe is I could have summoned a couple of oblit squads off of the Thousand Sons squad, but I was afraid of Vulcan with the assault termies in the land raider, so I needed the firepower to blunt his charge.
Game #3 vs. Astral Claws in Kill Points Dawn of War
Huron Blackheart himself! I have never played against him before. He had an army like the first guy I played against with lots of CSM in rhinos+Huron, a Greater Demon, some lesser demons, 3 oblits, and a vindicator.
To sum it up, we danced around a bit and I shot the crap out of him. The highlight was that my MoT DP went after the Greater Demon and hacked him down in 2 rounds. Also Huron and the squad he was with were lined up so my Thousand Sons got out of their rhino and hit him with a WoC and rapid-fired them, and then charged what was left. My aspiring sorcerer wounded Huron with a force weapon, and without eternal warrior, that was it for him.
I win!!!
So I went 1-0-2 and got 3rd place which paid for my Blood Angels codex.
I learned a few things.
#1. My games were fast. Now that I used this army at Adepticon and now this weekend I am getting faster at it. The one thing that I found so frustrating with my Eldar was sweating getting the full game in. Eldar end up rolling so many dice that they take a while to play, and I want to get a full game in. Games ending early cost me many, many wins.
#2. I need more troops, and I wish I had the demons with me. 2 big unwieldy squads and one small special purpose squad were not cutting it.
#3. I should have put Warptime on my MoS DP. Warptime+DP is pure win!
I sent in my Slaughter in Space list, so I am stuck with it, but the only thing I would change is #3.
Monday, April 5, 2010
Slaughter in Space, bringing the lumber!
Well, I was thinking about the So. Cal Slaughter in Space, and I thought I would take my list up a notch. I will only take a couple of comp/theme hits and I would feel better about that, than getting totally outmatched by my army choice.
So what I ended up doing was making a list that is harder than I would normally play.
HQ
Demon Prince w/MoT, Warptime, Doombolt, Wings
Demon Prince w/MoS, Lash, Wings
Summoned Greater Demon
Troops
7 Thousand Sons Maines
1 Aspiring Sorcerer w/Winds of Chaos
Rhino
9 Chaos Space Marines w/Lascannon, Plasma Gun
1 Aspiring Champion
Rhino
9 Chaos Space Marines w/Lascannon, Plasma Gun
1 Aspiring Champion w/Power Fist
8 Summoned Lesser Demons
Heavy Support
3 Obliterators
3 Obliterators
3 Obliterators
I lost my Land Raider and my Terminators but I made up for them with another DP and CSM.
Saturday, April 3, 2010
Slaughter in Space
Well I had fun at Adepticon. I might write up my batreps for the Gladiator. I ended up going 3-1 with an unconventional list.
I had 2 bad and contentious games at the 40k championships, so I stopped taking pictures and was tanked on my soft scores. I went 1-0-2.
But it is time to put that behind me and move on to the next event, the Slaughter in Space.
Here is my 2000 point list:
HQ
Chaos Terminator Lord w/MoT, Death Screamer
Demon Prince W/Wings, MoT, Warptime
Summoned Greater Demon
Elite
3 Chaos Terminators w/Reaper Autocannon, Chainfist
Aspiring Terminator Champion w/Lightning Claws
Troops
8 Thousand Sons Marines
Aspiring Sorcerer w/Doombolt
Rhino
8 Thousand Sons Marines
Aspiring Sorcerer w/Winds of Chaos
Rhino
9 Lesser Demons
Heavy Support
Land Raider
3 Obliterators
3 Obliterators
Comments:
I used an army like this at Adepticon and I scored high for paint, but it was ok on the tabletop. I took out the useless dreadnought and tightened up the assault units to make it a little harder. It is a well painted army, so it should do well there, and I am sticking to a Thousand Sons theme (9 models, MoT, etc.) so we will see how I do on the theme/comp scores.
Lord
I went with a Chaos Lord for the very first time since the 4th edition codex came out. The reason why is that I kept getting shut down in my psychic phase will all of the anti-psychic war gear that was out there, and he can shoot his weapon without worrying about being stopped. He also gives me some much needed assault help, but I wish he had a higher strength.
Demon Prince
Always a solid choice for a Chaos army. With a 4+ inv save and Warptime can do a number in assault.
Greater Demon
Never tried one out before, so we will see how he does. I need to kill a very expensive model (70 point sorcerer or 50 point terminator) to get him on the table. I need some units with a higher strength to handle some of the tough critters, and he should help out some.
Thousand Sons Marines
Always a good choice. They have their AP 3 bolters that they can move and shoot 24". They have a Rhino for movement and protection. They are weak in assault, but hopefully the HQ and Elites can help them out there.
Lesser Demons
What can I say? I needed a troop unit, and they are cheap. The models are well painted!
Land Raider
The old standby. They give some armies troubles (orks) and are a pain to kill and take a lot of fire-power to bring down. They are also good at taking my terminators to where they need to go.
Obliterators
They are a great unit. I wish I could take 3 units without worrying about taking a comp hit. I think I will bring 9 of them to BolsCons since they have 2000 point games with a 2 hour time limit, and I need a small and elite army that plays fast.
Thursday, March 4, 2010
What army should I play at Adepticon?
So the time draws neigh for Adepticon!
With only three weeks to go, I am torn about what army to play in the 40k championships. So I turn to the Dakka Dakka members for guidance.
I have the choices of 3 1850 point armies to play:
Army #1. Foot Eldar
Reecius put up an article in BoLS about how good foot Eldar is, and everyone attacked him for it.
http://www.belloflostsouls.net/2010/03/40k-tactics-winning-with-eldar-foot.html
Even though the army he posted would not be an army that I would play, the idea that you can win with any foot elder army was viciously attacked by the denizens of BoLS and YTTH. How much winning do I have to do for people to think it is a viable 5th edition army? I do well at tournaments, and several other people like Darth Diggler, and Inquisitor Malice do as well, but still the army gets no respect. I am getting burned out of playing the army though and even if I keep winning with it, unless I play the doubters and whip them like they owed me money, then they will just remain ignorant of the strength of the foot eldar. I guess until you eat 60, strength-6 shots, you just will not know how good the army is.
HQ
Avatar
Farseer w/Spirit Stones, Stones of Warding, Stones of Witnessing, Doom, Guide, Fortune
Elites
6 Harlequins w/Kisses
1 Shadowseer w/Kiss, Fusion Pistol
1 Troupe Leader w/Power Weapon and Fusion Pistol
Troops
10 Guardians w/Brightlance
10 Guardians w/Brightlance
10 Guardians w/Brightlance
9 Dire Avengers
1 Exarch w/2 S. Catapult, Bladestorm
3 Jetbikes w/Shuriken Cannon
1 Warlock w/Singing Spear, Destructor
Fast attack
7 Warp Spyders
1 Warp Spyder Exarch w/dual spinners
Heavy Support
3 War Walkers w/Scatter Lasers
Wraithlord w/Brightlance, Missile Launcher
Wraithlord w/Brightlance, Missile Launcher
Army #2 Chaos Space Marines
I am thinking about playing this army because over the summer I am going to build a pre-heresy Thousand Sons army. Although this army will not be pre-heresy, it will mirror the build. It is also my best painted army, so in a tournament with a lot of soft scores it will do well. The downside is that I have not played it since I won a 3 game RTT in Aug, so I might be a bit rusty.
Army List
HQ
Ahriman
Demon Prince w/MoT, Warptime, Winds of Chaos, Wings
Elite
Dreadnought w/TL Autocannons
Troops
9 Chaos Space Marines w/Lascannon, Plasma Gun
Aspiring Champion
9 Chaos Space Marines w/Lascannon, Plasma Gun
Aspiring Champion w/Powerfist
Rhino
8 Thousand Sons Marines
1 Aspiring Sorcerer w/Bolt of Change
Rhino
Heavy Support
2 Obliterators
2 Obliterators
Land Raider
Army #3 Demonhunters
I am thinking about playing this army because everyone says that Demonhunters can't win in a competitive tournament. They were lumping this army in with the Tau and Necrons as being unwinnable. I think you can win a tournament with any army, and it is the player skill and not the codex that determines if you can win or not, or basically what I am saying is that you can make a winning build out of every codex. So to put my money where my mouth is, I need to step up to the challenge.
Army List
HQ
Inquisitor Lord w/Emperor's Tarot, Psycannon, Psychic Hood, Null Rod.
3 Mystics
1 Familiar
2 Sages
Gun Servitor w/Heavy Bolter
Gun Servitor w/Heavy Bolter
Gun Servitor w/Plasma Cannon
Land Raider
Troops
5 Grey Knights w/2 Psycannons
1 Grey Knight Justicar
5 Grey Knights w/2 Psycannons
1 Grey Knight Justicar
5 Stormtroopers w/2 Plasma Guns
Chimera
5 Stormtroopers w/2 Melta Guns
Chimera
Heavy Support
Land Raider
Dreadnought w/TL Lascannons
Dreadnought w/TL Lascannons, Missile Launcher
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